You don't get anything extra for beating even more NG versions other than not having anywhere near enough ammo and having to melee everything.Ī reward from killing Piers, but you'd have to give up all the other face-door rewards to get it. The game tracks your NG count on the load game menu, because it's Dark Souls, baby. You keep all your unlocks, but not your toothwheels or ammo/medkits/etc.Īll enemies will have more HP and (possibly) deal more damage. Reloads about as fast as the pistol, but you only get two shots.īeat the game then load the savefile again to start a new game. Can punch through enemies to hit more than one per shot, and deals an impressive amount of damage. It also unlocks a little bit earlier now.Ī 2-shot rifle firing the same rounds as the revolver. Because enemies now respawn or are added when the bosses are killed, the pump shotgun can be used to utterly humiliate things when you're backtracking. If possible, fire three times, back off, then reload.ĭeals horrendous damage in a cone, and can put down bosses in a hurry. Takes a while to reload, Alisa reloads 3 shells in a go and then grabs more shells. If this thing didn't take a retirement home's worth of time to reload, that'd make it a standout.Ħ shots, pump action. Has limited utility since you'll have the revolver by the time you get it, and you don't get that much ammo for it.īolts WILL stick in enemies, and you can walk over them to pick them up when the enemy dies. One shot, takes an age to reload, but that shot does the same damage as the revolver. Alisa reloads the entire 5 shots if applicable. Useful against bosses, have a lot of space between you and them when reloading. Takes an age to reload, but tends to drop enemies in a hurry. Each round does about 2/3rds the damage the pistol does, but it fires them really fast and reloads pretty quickly.ĥ rounds, semi-auto. It's possible to kill every enemy with melee, but some enemies have attacks that are tougher to dodge so you'll want to invest in medkits.ģ0 rounds, full auto. Many enemies get stunned when damaged, so this allows you to slash them, reposition, and slash again. Each slash does about the same damage as a pistol bullet, but swings considerably slower. Never runs out of ammo, but is a melee weapon. Useful against specific bosses or enemies, but honestly you're better off getting the sword, saving ammo, and using the pistol to make up the difference. Holds a single shotgun shell, but takes an age to reload making it have very little utility. Remains useful for the entire game, as you can dodge most attacks in order to buy time to lay on hits or reload.Ī trap for new players. Takes 5 rounds to drop the starting enemies. You should be aligned with the enemy and can score some hits. If you have space to move, run away, spin around, and aim. This is amazingly useful since many enemies will run straight towards you. Press down to back up, then tap the run key.
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